Here you can find an overview of the workshops at INTERACT 2015. Workshops take place on 14 and 15 September at the ERBA building. Detailed maps and floor plans can be found in the printed program: Lo-Res PDF | Hi-Res PDF.
W01: Methods for Undertaking Research on Technology With Older and Disabled People
14 September 2015 | 9:00 - 17:30 | Room: WE5/05.004
Developing interactive systems for disabled and older people is an increasingly important topic in HCI, yet there is little discussion of methods used to conduct research with these user groups. The workshop will provide an opportunity for researchers and practitioners to discuss research methods used in HCI when applied to working with older and disabled people for the elicitation of user needs, evaluation of technologies and understanding of the uses of technologies by these important user groups.
For more information please contact email@example.com
W02: IFIP WG 13.5 Workshop on Resilience, Reliability, Safety and Human Error in System Development
14 September 2015 | 9:00 - 17:30 | Room: WE5/01.017
This workshop focusses on the issues of bringing together several properties to the interactive systems. While research in the field of HCI is mainly targeting at Usability and user experience (UX) this workshop focusses on Resilience, Relia-bility and Safety. It is organized by the IFIP Working Group 13.5 on Resilience, Reliability, Safety and Human Error in System Development. The goal of the workshop is to bring together researchers and practitioners from these various disciplines or their related application domains (such as nuclear, space, aero-nautics …) to discuss real-life case studies featuring success and/or failure stories of development processes that target at resilient interactive systems and take into reliability, safety and human errors for interactive system. The objective of the workshop is to produce a structured roadmap and a research agenda for the de-sign, construction and assessment of resilient interactive systems.
For more information please contact firstname.lastname@example.org or consult the website of the workshop under www.irit.fr/recherches/ICS/events/conferences/workshop-IFIPWG13.5-Bamberg/
W03: Human Work Interaction Design (HWID): Design for Challenging Work Environments
14 September 2015 | 9:00 - 17:30 | Room: WE5/02.020
This one-day workshop aims to contribute to the goals of the IFIP 13.6 Human Work Interaction Design (HWID) working group, i.e., to establish relationships between empirical work-domain studies and recent developments in interaction design. This goal translates to the workshop by focusing on work environments that are challenging for research and design; from physically or spatially unusual workplaces (e.g., oil platforms), mentally demanding or specifically boring work (e.g., control rooms, academics) to challenging social situations at work (e.g., in hospitals). The workshop aims to discuss resulting constraints for research and design, e.g., restricted access for research, or difficulties in articulating the specifics of the workplaces to a wider audience that is not familiar with them. Some work environments may even impede forms of design research, e.g., critical or provocative design will be hard to carry out in safety- or efficiency-critical workplaces. Thus, ways to generate knowledge addressing the design of interactive artifacts for challenging workplaces will be discussed.
W04: IFIP WG 13.2 Workshop on User Experience and User-Centered Development Processes
14 September 2015 | 9:00 - 17:30 | Room: WE5/03.004
This workshop focusses on the interplay of user experience (UX) and user-centered development processes of interactive systems. It is organized by the IFIP Working Group 13.2 on Human-Centered Software Methodologies. It is proposed as a follow-up activity started at an interactive session organized at HCSE 2014. Our ultimate goal is bringing together researchers and practitioners to discuss real-life case studies featuring success and/or failure stories of development processes that take into account UX as an important dimension for the interactive system at concern. Based on these discussions, we expect to deepen the understanding of problems and challenges when dealing with UX in the software development process.
For more information please contact email@example.com or consult the website of the workshop under www.irit.fr/recherches/ICS/events/conferences/workshop-IFIPWG13.2-Bamberg/
W05: IFIP WG 13.7 Workshop on Designing Interaction and Visualization for Mobile Applications (DIViM 2015)
14 September 2015 | 9:00 - 17:30 | Room: WE5/05.003
Inspired by the critical role of interaction design and visualization in the current mobile app development, DIViM 2015 focuses on different issues and limitations regarding designing intuitive interaction and visualization for mobile apps and devices, as well as how to overcome these limits through novel approaches and techniques. The recent advances in mobile environments bring new challenges and open issues for the different responsible parties (e.g., interaction designers, visualization and HCI experts, etc.) in developing intuitive and interactive mobile applications. In this context, designing intuitive interaction and visualization plays an important role for many purposes, e.g., improved user experience and aesthetics. In addition, better interaction modes and suitable visual representations in mobile apps are critical for the successful executions of the users’ required tasks. However, this requires not only an intensive collaboration between the responsible parties – especially the interaction/UX designers, visualization and HCI experts – but also needs focusing on novel interaction and visualization approaches and techniques targeting this new mobile paradigm.
W06: Mediation and Meaning in HCI
14 September 2015 | 9:00 - 17:30
This workshop is about computer mediation in human communication and action. The proponents all look at mediation from different angles, but share the view that meaning is what mediation is about. We aim to dig beneath the surface and touch on the conception, construction, negotiation and evolution of meaning in and of technology, for producers and consumers, before and after technology is deployed. Mediation and meaning will thus allow us to discuss how different segments and perspectives in HCI research can be brought together to give us new insights about how people interact with technology.
For more information please contact firstname.lastname@example.org or consult the website of the workshop under pit.au.dk/news-events/events/upcoming-events/interact-2015-ws-mediation-and-meaning-in-hci/
W07: Learning Beyond the Classroom: for and About Older and Disabled People
15 September 2015 | 9:00 - 17:30 | Room: WE5/05.004
The workshop will provide a forum for discussion for researchers, practitioners and designers interested in both the accessibility of technology-mediated learning for disabled and older learners or in the use of technology-mediated learning to teach professionals about the needs of disabled and older people.
For more information please contact email@example.com
W08: Workshop on Interactivity in Healthcare Systems (IHS)
15 September 2015 | 9:00 - 17:30 | Room: WE5/01.017
We are all living longer with average life expectancy increasing across the globe. However
chronic conditions such as heart disease, strokes and cancer, coupled with
an increasing global obesity problem are still causing a growing number of premature deaths.
Chronic conditions and obesity together with an aging population cause a
huge strain on healthcare provisions.
There are two approaches to reduce the burden on healthcare services – encouraging healthy lifestyles through increased knowledge, and improving people’s ability to affect the quality of care for those living with long-term conditions and age related illnesses. Although these issues appear to be separate, they have an effect on each other. For example, if someone has a healthier lifestyle they are less likely to develop certain chronic conditions. Furthermore, if someone is used to maintaining a healthy lifestyle then they are more likely to actively engage with their healthcare providers. We have now reached a critical point in healthcare -both healthcare professionals and patients alike recognize the potential for technology to provide them with personalized healthcare and support. The WHO has recognized the importance of using such technology by encouraging investment in this area and forming an internal eHealth division which focuses on promoting and strengthening the use of technology in health.
eHealth can be used in a diverse range of areas to promote access, improve efficiency and enhance quality within healthcare. Key goals in this field are to facilitate personalized health information to promote self-management, to identify and act upon support needs, to improve communication between patients and healthcare workers, to assist with the use of medicine and assistive technology and inform decision-making between healthcare workers. Additionally, any health technology has to be designed to be usable, efficient, effective and accepted by the healthcare community. This workshop aims to promote discussion between multidisciplinary researchers on novel, innovative and connective approaches within eHealth, improving engagement and patient outcomes. This workshop is aimed at multidisciplinary researchers and healthcare professionals from all areas interested in novel approaches to interactivity in technology for healthy living, healthcare and eHealth. The areas of interest are, but not limited to:
- Usability of eHealth technologies
- Technologies to support health education, promotion and advice, and healthy independent living
- Personal health technologies or personalized assistance
- Social Care
- Novel approaches to health technologies
- Tailored decision support (for patients and practitioners)
- Mobile and wearable healthcare systems for eHealth
- Personalization in online support for health and wellbeing
W09: The Landscape of the UX Requirements Practices
15 September 2015 | 9:00 - 17:30 | Room: WE5/02.020
Studies of development practices in Information and Communication Technology (ICT) companies reveal that usability and user experience (UX) are often not addressed consistently or explicitly in current development processes. In public and private ICT organizations, where agile and lean processes for software development have become widely adopted, the requirements for usability and UX are often not formally defined or validated. This is due to factors such as limited time, periodic changes of goals, and lack of UX requirements methods suitable to this new context. Thus, as the agile and lean software development processes become pervasive, attention is necessary on defining more suitable methods to build and preserve high-quality UX designs along the development process. Ultimately, the problem of omission or poor formalization of UX requirements is limiting the success of projects in both public and private sectors. The goal of this interdisciplinary workshop is to bring together researchers and practitioners who face this problem and have tried effective methods to resolve it. The outcome of the workshop will be a descriptive framework that summarizes best practices, differentiates them along key dimensions, and identifies obstacles so that recommendations for formalizing UX requirements in specific contexts can be provided.
W10: Fostering Smart Energy Applications
15 September 2015 | 9:00 - 17:30 | Room: WE5/03.004
There is an increasing need for smart applications with interactive visual interfaces that allow users to better manage and monitor their energy generation and consumption. This workshop will bring together researchers and practitioners from interaction design, human-computer interaction, visualization, computer games, and media technology to foster research, design, development, and deployment of energy-related applications, tools, services, games, and persuasive technologies.
W11: Social Image Research in the Age of Selfies
15 September 2015 | 9:00 - 17:30
Capturing & sharing images of ourselves and others has given rise to many applications & much human-computer interaction research. Social media has made it faster and easier than ever to share such photos, with “selfies”, or photographs taken of oneself, invading popular culture. In this workshop, we will bring together researchers studying images of people in the context of HCI, whether thru mining such data, analyzing its use, or creating novel UIs for such.